A great QuokkaGuide tour is a journey with a beginning, a middle, and an end. Before you generate anything, plan the route — it's the backbone the AI builds the story on.
Stops vs Highlights
QuokkaGuide tours have two kinds of points:
- Stops — the main destinations travellers actually visit and spend time at. Each stop gets two pieces of audio: a short intro as they set off toward it, and a longer story as they arrive.
- Highlights — the smaller "in-between" moments along the way: a lookout, a mural, a bridge with a story. They get a short piece of audio as travellers pass. Use them to keep the journey alive between stops.
Choosing your stops
- 3–8 stops works well for most tours. Enough to tell a story, not so many it drags.
- Pick places with a story to tell, not just landmarks. A quiet laneway with history beats a famous building you have nothing new to say about.
- Make sure each stop has somewhere safe to stop, park, or pause.
Ordering the route
- Order your stops the way a traveller would naturally move through the area.
- The last stop in your list is treated as the end of the tour — make it a strong finish.
- Think about the mode: most tours are designed for driving, but walking tours work well for dense areas. Keep walking distances and drive times reasonable.
Where your tour starts
- Choose a clear, easy-to-find starting point with parking or transport nearby.
- The first stop's intro audio sets the tone for the whole tour — pick a starting point that lets you open with a hook.
Add highlights along the drive
Between two stops, note any highlights travellers will pass. The AI can weave these into the journey so the audio never goes silent for long stretches.
A quick planning checklist
- Theme decided (history, scenic, food, etc.)
- Start point chosen, with parking/transport
- 3–8 stops, each with a real story
- Stops ordered into a natural route
- Highlights noted between stops
- Strong final stop